Files
upm/src/ili9341/ili9341_gfx.hpp
Noel Eck d345006c03 cmake: Dependency refactoring for includes and libs
This commit attempts to use a more cmake-friendly approach when
handling inter-target dependencies.  A combination of macros and
include_directories usage provided overzealous compile -I/blah
entries which equates to large catch-all build commands.  For
example, the last CXX target contains include directories for nearly
all preceeding targets (~190).  Library dependencies were also often
wrong or missing.

    * Removed nearly all used of include_directories (swig cmake
      commands still appear to need these for generating the swig
      command line)
    * Updated usage of target_link_libraries in upm_module_init,
      also changed to using target_include_directories per target.
      This greatly simplifies upm/mixed_module_init usage for libraries
      which depend on other libraries (in this project).

        example (src/tb7300/CMakeLists.txt)
            old:
                 # upm-libbacnetmstp will bring in libbacnet, I hope
                 set (reqlibname "upm-bacnetmstp")
                 include_directories(${BACNET_INCLUDE_DIRS})
                 include_directories("../bacnetmstp")
                 upm_module_init()
                 upm_target_link_libraries(${libname} bacnetmstp)
            new:
                 upm_module_init(bacnetmstp)

      The reason here, is that tb7300 depends on bacnetmstp, which
      depends on BACNET includes/libs, so tb7300 gets the headers and
      libraries transitively via its dependency on bacnetmstp.
    * Updated pkg-config .pc file generation flow to reflect changes
      with dependencies.
    * Create a real target for the interfaces (CXX abstract sensor
      classes).  Renamed the directory from 'upm/src/upm' to
      'upm/src/interfaces'  Also changed the install location of the
      interface headers to include/upm/interfaces.  Updated interface
      header usage to reflect this.
    * Updated a few sensor libs to use fwd declarations for mraa.
      Ideally the UPM libs would do more of this which eases the
      burden on anyone building on top of the sensor libraries since
      they would not need to know about mraa headers.
    * Fixed examples which use symbols not defined in local includes

Signed-off-by: Noel Eck <noel.eck@intel.com>
2017-02-06 10:23:28 -08:00

413 lines
15 KiB
C++

/**
* Author: Shawn Hymel
* Copyright (c) 2016 SparkFun Electronics
*
* Based on GFX interface by Yevgeniy Kiveisha and Adafruit Industries.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <cstdint>
#include <string>
#define adagfxswap(a, b) { int16_t t = a; a = b; b = t; }
namespace upm
{
/**
* @brief GFX helper class
*/
class GFX {
public:
/**
* Creates a GFX object
*
* @param w Screen width
* @param h Screen height
*/
GFX(int16_t w, int16_t h);
/**
* Empyt virtual destructor
*/
virtual ~GFX() {};
/**
* Sends a pixel color (RGB) to the driver chip. This must be
* defined by the subclass (pure virtual function).
*
* @param x Axis on the horizontal scale
* @param y Axis on the vertical scale
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
/**
* Draw a line.
*
* @param x0 Start of line x coordinate
* @param y0 Start of line y coordinate
* @param x1 End of line x coordinate
* @param y1 End of line y coordinate
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
virtual void drawLine(int16_t x0,
int16_t y0,
int16_t x1,
int16_t y1,
uint16_t color);
/**
* Draws a vertical line using minimal SPI writes.
*
* @param x Axis on the horizontal scale to begin line
* @param y Axis on the vertical scale to begin line
* @param h Height of line in pixels
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
virtual void drawFastVLine(int16_t x,
int16_t y,
int16_t h,
uint16_t color);
/**
* Draws a horizontal line using minimal SPI writes.
*
* @param x Axis on the horizontal scale to begin line
* @param y Axis on the vertical scale to begin line
* @param w Width of line in pixels
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
virtual void drawFastHLine(int16_t x,
int16_t y,
int16_t w,
uint16_t color);
/**
* Draws a rectangle (not filled).
*
* @param x Position of upper left corner on horizontal axis
* @param y Position of upper left corner on vertical axis
* @param w Width of rectangle
* @param h Height of rectangle
* @color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
virtual void drawRect(int16_t x,
int16_t y,
int16_t w,
int16_t h,
uint16_t color);
/**
* Draw a filled rectangle.
*
* @param x Axis on the horizontal scale of upper-left corner
* @param y Axis on the vertical scale of upper-left corner
* @param w Width of rectangle in pixels
* @param h Height of rectangle in pixels
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
virtual void fillRect(int16_t x,
int16_t y,
int16_t w,
int16_t h,
uint16_t color);
/**
* Fill the screen with a single color.
*
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
virtual void fillScreen(uint16_t color);
/**
* Invert colors on the display.
*
* @param i True or false to invert colors
*/
virtual void invertDisplay(bool i);
/**
* Draw a circle outline.
*
* @param x0 Center point of circle on x-axis
* @param y0 Center point of circle on y-axis
* @param r Radius of circle
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
/**
* Used to draw rounded corners.
*
* @param x0 Center point of circle on x-axis
* @param y0 Center point of circle on y-axis
* @param r Radius of circle
* @param cornername Mask of corner number (1, 2, 4, 8)
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void drawCircleHelper(int16_t x0,
int16_t y0,
int16_t r,
uint8_t cornername,
uint16_t color);
/**
* Draws a filled circle.
*
* @param x0 Center point of circle on x-axis
* @param y0 Center point of circle on y-axis
* @param r Radius of circle
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
/**
* Used to draw a filled circle and rounded rectangles.
*
* @param x0 Center point of circle on x-axis
* @param y0 Center point of circle on y-axis
* @param r Radius of circle
* @param cornername Mask of corner number (1, 2, 4, 8)
* @param delta Line offset
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void fillCircleHelper(int16_t x0,
int16_t y0,
int16_t r,
uint8_t cornername,
int16_t delta,
uint16_t color);
/**
* Draw a triangle.
*
* @param x0 First point coordinate on x-axis
* @param y0 First point coordinate on y-axis
* @param x1 Second point coordinate on x-axis
* @param y1 Second point coordinate on y-axis
* @param x2 Third point coordinate on x-axis
* @param y2 Third point coordinate on y-axis
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void drawTriangle(int16_t x0,
int16_t y0,
int16_t x1,
int16_t y1,
int16_t x2,
int16_t y2,
uint16_t color);
/**
* Draw a filled triangle.
*
* @param x0 First point coordinate on x-axis
* @param y0 First point coordinate on y-axis
* @param x1 Second point coordinate on x-axis
* @param y1 Second point coordinate on y-axis
* @param x2 Third point coordinate on x-axis
* @param y2 Third point coordinate on y-axis
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void fillTriangle(int16_t x0,
int16_t y0,
int16_t x1,
int16_t y1,
int16_t x2,
int16_t y2,
uint16_t color);
/**
* Draw a rectangle with rounded corners
*
* @param x0 X-axis coordinate of top-left corner
* @param y0 Y-axis coordinate of top-left corner
* @param w Width of rectangle
* @param h height of rectangle
* @param radius Radius of rounded corners
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void drawRoundRect(int16_t x0,
int16_t y0,
int16_t w,
int16_t h,
int16_t radius,
uint16_t color);
/**
* Draw a filled rectangle with rounded corners
*
* @param x0 X-axis coordinate of top-left corner
* @param y0 Y-axis coordinate of top-left corner
* @param w Width of rectangle
* @param h height of rectangle
* @param radius Radius of rounded corners
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void fillRoundRect(int16_t x0,
int16_t y0,
int16_t w,
int16_t h,
int16_t radius,
uint16_t color);
/**
* Draw a character at the specified point.
*
* @param x X-axis coordinate of the top-left corner
* @param y Y-axis coordinate of the top-left corner
* @param c Character to draw
* @param color RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
* @param bg Background color (16-bit RGB)
* @param size Font size
*/
void drawChar(int16_t x,
int16_t y,
unsigned char c,
uint16_t color,
uint16_t bg,
uint8_t size);
/**
* Get the x-axis coordinate of the upper-left corner of the cursor.
*
* @return X-axis coordinate of the cursor
*/
int16_t getCursorX(void) const;
/**
* Get the y-axis coordinate of the upper-left corner of the cursor.
*
* @return Y-axis coordinate of the cursor
*/
int16_t getCursorY(void) const;
/**
* Set the cursor for writing text.
*
* @param x X-axis coordinate of the top-left corner of the cursor
* @param y Y-axis coordinate of the top-left corner of the cursor
*/
void setCursor(int16_t x, int16_t y);
/**
* Set the color for text.
*
* @param c RGB (16-bit) color (R[0-4], G[5-10], B[11-15]
*/
void setTextColor(uint16_t c);
/**
* Set the color for text and text background (highlight).
*
* @param c Text color (RGB, 16-bit)
* @param bg Background text color (RGB, 16-bit)
*/
void setTextColor(uint16_t c, uint16_t bg);
/**
* Set the size of the text.
*
* @param s Font size (multiples of 8 pixel text height)
*/
void setTextSize(uint8_t s);
/**
* Enable or disable text wrapping.
*
* @param w True to wrap text. False to truncate.
*/
void setTextWrap(bool w);
/**
* Get the current rotation configuration of the screen.
*
* @return current rotation 0-3
*/
uint8_t getRotation(void) const;
/**
* Sets the rotation of the screen. Can be overridden with another
* screen-specific definition.
*
* @param r Rotation 0-3
*/
void setRotation(uint8_t r);
/**
* Enable (or disable) Code Page 437-compatible charset.
*
* @param x True to enable CP437 charset. False to disable.
*/
void cp437(bool x);
/**
* Write a character at the current cursor position. Definition
* can be overridden with board-specific code.
*
* @param c Character to draw
*/
virtual void write(uint8_t c);
/**
* Prints a string to the screen.
*
* @param s Message to print
*/
void print(std::string msg);
/**
* Get the current width of the screen.
*
* @return the width in pixels
*/
int16_t width(void) const;
/**
* Get the current height of the screen.
*
* @return the height in pixels
*/
int16_t height(void) const;
protected:
const int16_t WIDTH;
const int16_t HEIGHT;
int16_t _width;
int16_t _height;
uint8_t rotation;
uint16_t textcolor;
uint16_t textbgcolor;
int16_t cursor_x;
int16_t cursor_y;
uint8_t textsize;
bool wrap;
bool _cp437;
static const unsigned char font[];
};
}